AI Insights · Timothy · October 2024
Top 5 First Person Games Performance on Unified Platform in Belgium, Q3 2024
Discover the performance trends of the top five first-person games in Belgium during Q3 2024, including weekly revenue, downloads, and active users, based on Sensor Tower data.
In the third quarter of 2024, the top five first-person games in Belgium showed varied performance metrics across downloads, revenue, and active users, according to Sensor Tower data.
Chapters: Interactive Stories from Crazy Maple Studio, Inc. experienced a fluctuating revenue trend, peaking at around $10.8K in late July and maintaining average weekly earnings between $7.5K and $10K throughout the quarter. Weekly downloads reached their highest in early August with approximately 2K, followed by a steady decline to around 765 by the end of September. Active users peaked at about 9.8K in mid-August, then decreased to 7K by the end of the quarter.
Minecraft: Play with Friends by Mojang saw a gradual decline in weekly revenue, starting at $7.9K and ending at $4.8K. Downloads remained relatively stable, fluctuating slightly around 100. In terms of active users, the game maintained a high engagement level, peaking at over 93K in late August before settling at around 83K by the quarter's end.
Hunting Sniper: Showdown exhibited a notable peak in weekly revenue at $8.6K in early September. Downloads showed an upward trajectory, reaching about 1.7K mid-September, while active users increased steadily from approximately 6.3K to 7.6K over the quarter.
Fishing Clash: Sport Simulator from Ten Square Games S.A. had a more variable revenue pattern, with a peak of $7.4K in early July, dropping to around $3.2K mid-August, and rising again to $5.1K by the end of the quarter. Weekly downloads showed a similar pattern, peaking at over 1K in early September. Active users remained relatively stable, with a minor peak at 6.9K in early September.
Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. witnessed a steady revenue trend, ending the quarter with around $1.8K. Downloads peaked at nearly 2K in mid-July and again in mid-September, while active users showed a consistent level, peaking at over 12K in early September.
For more detailed insights and data, visit Sensor Tower.